#pragma once
#include "UltimateOpenALPrerequisites.h"
#include "UltimateOpenALPrecompiled.h"
#include "UltimateSubsystemRegistry.h"
#include "GameAudio.h"

class UltimateOpenAL : public Ogre::Plugin
{
public:
	 const Ogre::String& getName() const;
 
    void install();
 
    void initialise();
 
    void shutdown();
 
    void uninstall();



	UltimateOpenAL(void);
	~UltimateOpenAL(void);
};

